SOUL SIGHT

- Category
- Tools
- The game
- Game development, Godot
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- Soul Sight
Soul Sight is a runner-style video game in which the player is a teenager with a passion for urbex. During one of his explorations, he hears a call for help and decides to intervene. He accidentally breaks a mirror, releasing an evil soul. From that moment on, the adventure begins. This project was completed in five days with a team of four people, from the design of the game to its development on Godot, including the creation of the graphics in Aseprite. My main task was the complete development of the game on Godot. It was a real challenge, because of the limited time available and the fact that I had to quickly familiarize myself with a new language: GDScript.
1. Tilemap creation
I designed a modular tilemap in Godot to easily generate the game's different paths.
2. Main character and healthbar settings
I programmed the character's movements in GDScript, adjusting his speed, gravity and controls. I also added a life bar that decreases when the character takes damage.
3. Collisions, obstacles and evil souls settings
I've implemented a collision system to ensure precise interaction with the environment and obstacles. I've also integrated evil souls that chase the player and inflict damage.
4. Export and upload to Itch.io
I exported the game from Godot, making sure it worked properly. Finally, I imported it to Itch.io.